using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework;

namespace BoOnce.Xml
{
    public class GamepadXml
    {
        public enum EnumButtons {A,B,X,Y,Back,LeftShoulder,LeftStick,RightShoulder, RightStick,Start };
                                                        
        public EnumButtons action1 = EnumButtons.A;
        public EnumButtons action2 = EnumButtons.B;
    }
}
